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Arizona Man With Pd Walking Again

Mission Guide: Chapter Two

Here we are, the beginning of our new lives... again.

Missions

Yous now have a new safehouse in Bohan, after the terminal 1 was burned downward by the Russians. Roman says it's time to "start over once more." In this chapter, Mallorie introduces you to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide piece of work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the finish of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean upwardly the streets," and he's making a video to record his struggle. He wants Niko to help him accept out some of the dealers in Bohan. After the cutscene, arrive a vehicle with Manny and go to the dealer's place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, only don't get too close to him or yous will spook him. Stay at least ii automobile lengths backside him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the camera guy) while you're taking care of concern. Shoot the lock on the door, and and so have cover backside the wall. Take out equally many dealers every bit you can from exterior the warehouse before moving inside. There is no time limit here, so you lot can take every bit long every bit yous like.

Escuela of the Streets Escuela of the Streets

At that place is i dealer immediately to your correct inside the warehouse, and several direct ahead. Once you've taken out equally many as y'all can from exterior the warehouse, move inside and immediately take encompass behind the one of "Redwood" boxes. Have out the remaining dealers inside the warehouse, paying shut attention to where they are situated on the radar. Utilize cover at all times, and watch out for the terminal dealer behind the colonnade in the middle of the warehouse. Get out the warehouse once all the dealers have been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko downward and kill him, because he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the adjacent mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time it'south a niggling easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the 2 gang members that are standing by the garage. Once you take been spotted, two of the gang members volition attempt to escape in a machine, so give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and so finish them off before going dorsum to kill the last remaining gangster at the garage. You can kill him yet you lot like, though running him over is without a doubtfulness the simplest selection.

Street Sweeper Street Sweeper

Phone Mallorie has some more than work for you, this fourth dimension from a character called Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. Afterwards the cutscene, call 911 and printing 'ane' to summon a police machine. When the cops go far, steal their motorcar and lose your wanted level. When you lose the wanted level, Niko will automatically phone call Brucie for further instructions. Brucie wants you to impale somebody called Lyle Rivas.

Search and Delete Search and Delete

Terminate the police automobile and admission the constabulary computer. Select 'Search Police Records' followed by 'Search By Proper noun' and so use the keyboard to type in 'LYLE RIVAS'. Add together his location to the radar, and then exit the police figurer.

Search and Delete Search and Delete

Become to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Get out the building through the door y'all came in, and begin chasing Rivas. Shoot his motorcar until it blows upward, so run him over when he attempts to escape on pes. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you lot to meet him for more piece of work.

According to Brucie, the guy you just killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get it and bring it back to his garage. When you get inside the vehicle, a cutscene begins, and a car containing two of Lyle'southward associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie'southward garage. The 2 thugs will chase and shoot you the whole mode dorsum. Be careful when turning corners, because the motorcar will go damaged very chop-chop if they manage to block yous. Get the automobile back to Brucie'due south garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the only thing you need to be careful with is your handling of the car. Be patient and dull downward when turning corners and you should be fine. The car volition [probably] be heavily damaged past the time you get it dorsum to the garage, but that doesn't matter.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, because he's been "gambling similar an animal" and he'south out of command.

Rivas'due south cousin owes Brucie a lot of money, so he wants Niko to go and take intendance of him. During the cutscene, Roman creates a profile for Niko on Love Encounter, which he'due south going to use to try and arrange a appointment with Rivas'southward cousin. Go to the [electronic mail protected] net cafe, and Niko will automatically call Brucie once he arrives at that place. Brucie tells yous to log on and access love-meet.net, and then search for a guy chosen French Tom.

Out of the Closet Out of the Closet

Get to i of the calculator terminals and admission the spider web. Go to love-meet.net and click on the 'males' icon, and and then locate French Tom. Curlicue to the lesser of the page and click on the button to conform a engagement. Y'all are now gratuitous to conduct other business while you wait for French Tom to reply. One time he does respond, Roman volition send a text message telling you to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to run into him at the 69th Street Diner on Hove Beach at 18:00, so become there and wait for him. Approach French Tom inside the diner, and Niko volition begin talking to him. When you are ready, stand up up and eliminate French Tom to consummate the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a bargain for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to act as his "guardian angel" and brand certain that zilch goes wrong. The deal is taking identify at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Become to the edifice in S Bohan, and so become upward to the roof and collect the sniper rifle that Patrick has left for you. Stay crouched and watch over the deal using the sniper rifle. About 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his acquaintance. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and deal with ane person at a time.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, so snipe him, so three more attackers volition arrive. Once you have taken out the three attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to complete the mission. After, Niko calls Elizabeta to permit her know that Patrick is prophylactic. She invites you back to her apartment for more than piece of work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a large pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy X, who'south going to be profitable you at the deal. Have Playboy to the contact'due south apartment, and follow him up to the third floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, information technology becomes apparent that the dealers are infact cloak-and-dagger LCPD officers. Find cover, and take out all of the attackers. Take your time and pick them off one at a fourth dimension, and then make your way upward to the adjacent floor. Every bit you go out the room, at that place are two officers immediately to your right. Take them out, and and then follow Playboy up to the next floor, where more officers are waiting to attack. At that place is a first assist kit situated on the roof, then collect it if you need it and so use the wall equally cover. Take out the ii remaining officers, and more will begin to make their mode onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where some other officer is waiting to attack you. One time he is dead, a two-star wanted level appears. Make your mode down to the basis flooring, merely sentinel out as there are two more than officers waiting for you on the stairs. One time you lot escape from the edifice, get in the motorcar across the road and lose your wanted level with Playboy. Finally, take Playboy 10 back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to denote that he has collected insurance coin from the old cab depot, and has invested the money in a brand new one. The business organisation is upwardly and running.

TXT Playboy X has some work for Niko. Follow the 'X' icon on the radar to go and see him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who have been "bad-mouthing him" after watching his new movie. Information technology seems they weren't impressed. Get to the Algonquin Bridge and terminate in the yellowish mark facing due south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the railroad train, so yous need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Avenue in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way up to the platform and eliminate the iii targets. Information technology might be useful to take cover before launching your attack, simply if y'all first with total health and a decent (quick) weapon such as the Micro-SMG then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to run into him at the cease of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and come across her.

During the cutscene, Elizabeta argues with Niggling Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to become to the onetime hospital on Colony Island and get her coke back. The quondam hospital is heavily guarded by dealers, and you volition demand to eliminate all of them in order to become to Elizabeta's coke. One time you have the coke, you'll demand to escape from the hospital, so it may exist a practiced thought to go to the old hospital before starting the mission to scope it out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A skilful way to start would be to stand well away from the compound, and snipe every bit many of the dealers as possible earlier going in. The sometime hospital is surrounded by metallic fencing, and there are two areas of broken fence which y'all tin use to enter the complex - 1 on the north side and one on the east. Y'all should enter via the north gap and escape using the east gap. Enter the edifice itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such as the assail rifle is recommended. You'll need plenty of ammo, total health and armour before starting the mission. Take your time, accept embrace at all times, and eliminate anyone in your path. Be conscientious when you are going through the master corridor section of the edifice, every bit at that place are attackers on the upper level of the complex likewise equally on the ground - refer to the radar to see which ones are above you. There are offset aid kits located throughout the complex, and then keep an eye out for them. The coke is being guarded in a room by two dealers. Waste them, and and then pick up the purse of coke.

The Snow Storm The Snow Storm

One time yous have the coke, N.O.O.S.E volition begin to raid the old hospital, and a chopper arrives. Brand your manner back to the corridor, and go dorsum out exactly the same way y'all came in. There are 2 officers waiting to shoot you virtually the archway of the building. There is also a further officeholder waiting outside, who is taking comprehend behind a burned out vehicle. As mentioned earlier, exit the circuitous using the gap in the fence on the east side of the building, then speedily jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once you have shaken the cops off, become back and see Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the regime, and that information technology'south "her chore" to keep an centre on Niko! She says the cops are ready to accept down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the police force are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon get in at the apartment and brainstorm recording a new slice for their film, where they accuse Elizabeta of messing up the streets Yet, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a dr. that will deal with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the md at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no fourth dimension." Excellent!

Have a Heart Have a Heart

Brucie wants to prove off his new automobile by taking role in a street race, just Lenny (the mechanic) screwed something up, and he now has goose egg to race with. Brucie wants Niko to take him to Freetown Artery in Willis then that you can take Steve's car to the race instead. It'due south a yellow Comet.

No. 1 No. 1

Once you lot take the machine, go to the starting indicate and prepare to race. As long as y'all don't crash, y'all should be able to finish first with fairly relative ease. Take it like shooting fish in a barrel at corners, slow downward and brake properly otherwise it could cost y'all the race. The other five drivers aren't exactly great - they tend to crash a lot, so all you demand to do (basically) is not crash!

No. 1 No. 1

Have Brucie dwelling once the race is finished, to consummate the mission.

No. 1 No. 1

Playboy's quondam friend, Dwayne Forge, simply got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Apparently, the mafia have taken over a structure site belonging to Yusuf Amir, a big real manor programmer who Playboy is aiming to print. Playboy wants you lot to accept out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to think the weapons (a sniper burglarize and grenades) and then walk into the window cleaning platform. Brand your way to the top of the building, in order to give you a articulate view of the enemy lookouts. Take out the three lookouts (1-3 on diagram) using the sniper rifle, and and then take out some of the guards on the basis to make life a little easier when yous enter the structure site later. One time you've taken out as many guards equally possible, get back to the platform and caput into the construction site. Yous can take the car in and and so apply information technology every bit embrace.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Take out anybody in your way, and and then head towards the first matrimony leader, who is represented past a red blip on the radar. Accept cover at all times, and utilize the grenades to have out multiple enemies at in one case. There is a first assist kit on the upper level of the construction site, situated at the top of the ramp. Don't motion out of cover until you are sure there are no more than attackers. Soon, a helicopter arrives with backup for the concluding remaining union leader. One time once again, take embrace and eliminate anyone in your way. Kill the terminal union leader to consummate the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy volition embrace any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'southward pissed off at two things. Firstly, he'southward annoyed that Playboy doesn't desire to curl with him anymore (instead he sends Niko) and secondly he'south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who evidently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take care of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now take the option of executing Cherise or letting her live. If you let her live, you'll run into her again later on on in the story, only it's entirely your choice and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Become on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he'southward dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bong in Algonquin, so he tin hand over the coin.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison. He says ane of the things he lost was a strip club in Bohan called "The Triangle Society", which was taken over by gangsters afterward he got sent to jail. Niko promises to accept information technology back for him.

Undress to Kill Undress to Kill

Enter the strip gild in Bohan, but don't enter with a weapon drawn or security will set on you. There are three managers inside the club, and the first thing you lot'll need to practice is work out who they are. Approach the showtime two men you encounter when you enter the strip guild, and listen in on their conversation. They volition reveal the location of the first manager, Jose, who is in the staff room counting money. Get out Jose for at present, and approach the stripper and the man continuing abreast the phase. The conversation volition reveal that the human (Javier) standing next to the stripper is the second manager of the social club. Don't kill him yet, instead go to the dorsum room where the third manager is located, so that you lot at present take the locations of all 3 managers.

Undress to Kill Undress to Kill

The locations of the managers should at present be highlighted on the radar. Go back to the first manager (Jose) and impale him silently using fists, a baseball bat or a knife, so that you don't attract attention from the security. Jose has a gun, then kill him before he manages to fire a shot in, otherwise security will exist alerted. Now approach the second manager who is continuing by the phase, and take cover behind i of the tables in the club. Impale him, and then have out the security men who set on y'all subsequently. One time most of the security people are gone, exit the social club and follow the third manager, who attempts to escape in a machine. Perform a drive-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

In that location is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is offset to "get on his nerves." Playboy wants you to eliminate someone who has plain been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. You need to take a photo of the squad with your new cellphone (given to you past Playboy Ten) and then send him the photo so that he tin tell y'all which one to kill.

Photo Shoot Photo Shoot

There are five people in the basketball court. Go a photo of them and ship it back to Playboy, but don't get too close to them or they volition spot yous. Playboy will call you a few seconds afterward and tell you which one to kill - each fourth dimension y'all practise the mission it's a different person, and so you can't kill the aforementioned person every time! If y'all kill i of the targets before Playboy gets dorsum to you, the crew will split up and you'll have to kill all of them, but if you lot follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

Y'all can kill Marlon and the other gang members by shooting through the contend, you don't demand to go into the basketball court. Once he is expressionless, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your handling of the strip club situation. He doesn't want yous helping Dwayne if it's going to "mess up his business interests."

Phone Michelle calls and says it's of import that y'all run into her at the United Freedom Paper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come dwelling house last night.

Michelle reveals that her real name is Karen, and takes Niko to meet a friend in function 396. The human being (who refuses to reveal his proper name) wants Niko to detect out about a person called Oleg Minkov, who lives in Iroquois back in Hove Embankment. Get to Oleg's apartment and find out anything you tin can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.L. Paper. He tells you to check Oleg'south emails, and telephone call back with any data that would point his current whereabouts. Access Oleg'due south emails and click on the latest email from "Vasily". Information technology talks about a meeting at a jewellery shop on Tulsa Street. Niko calls dorsum and the human tells him to kill Oleg at the jewellery shop.

Wrong is Right Wrong is Right

Get a car and cease in the yellow marker at the destination. Oleg attempts to escape, and then chase him down and kill him. When you reach Petty Italian republic in Algonquin, Oleg will take a route which becomes blocked past construction material, so quickly reverse out of in that location and find a dissimilar road. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants you lot to become and come across him. He has an important thing to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him dead. Playboy wants Niko to comport out the striking for him, but Niko says he'll have to have fourth dimension to consider it. Playboy will be in touch shortly.

Phone Dwayne calls soon afterward the cutscene and reveals that he wants Niko to kill Playboy X! You lot now take a decision to make.

Phone Playboy X calls to ask Niko if he has reached a determination yet. Niko says he knows what he's going to practise, and you at present have the choice of killing either Playboy X or Dwayne.

Who yous decide to impale is entirely your choice. Each option has its own benefits, though killing X appears to be the favoured option amidst the majority of GTA Iv fans. Killing Playboy 10 will earn you his loft (which will act as a new safehouse) in addition to a new outfit, and it also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 but Playboy refuses to speak to you after, so at that place are no other benefits apart from that.

The Holland Play The Holland Play

If you determine to kill Playboy X, head over to his apartment in North Algonquin. He has four or five people protecting him in his flat, then be prepared with plenty of ammo and armour. Have cover behind the door at the lift, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should accept care of almost of them.

The Holland Play The Holland Play

Approach X, and he will jump across the roof to the reverse building, and effort to make a run for it. Brand your style to the ground flooring and follow him. More than of Playboy'south guards get in in a desperate bid to protect him, so target them and shoot them, but don't worry about 10 getting away considering he will reach a dead end. Use the pistol to execute Playboy Ten for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you lot wish to choose that option instead. Go to his apartment, walk into the yellow marker and picket the cutscene which follows. Kill Dwayne'south crazy bat-wielding friend, then utilize the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes coin to. This phone call is the offset of the mission "Hostile Negotiation."

In this mission you demand to rescue Roman, who is being held hostage by Dimitri'south men at a warehouse off Lompoc in Bohan Industrial. Ensure you take full health, armour and plenty of ammo before starting the mission. There aren't any specially difficult aspects of the mission, but yous'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the yellow marking at the warehouse when you are prepare to begin. Roman is being held on the peak floor of the warehouse. When you lot have control of Niko, he volition automatically accept encompass behind the wall. Take out each attacker one at a time, and don't motility out of encompass until you are sure there are no more than gunmen. Blind fire if necessary. There is a starting time help kit direct ahead if y'all need whatsoever wellness. Try to impale as many attackers on the first floor from the ground flooring before going up there - this volition brand your task a lot easier when you somewhen do reach the first floor.

Hostile Negotiation Hostile Negotiation

Once you've taken out as many people every bit possible, movement up to the start floor and immediately look for cover. Accept out whatsoever remaining attackers, then move towards the second floor. If you need any health, the showtime aid kit on the ground floor should have respawned by at present, so get back down and collect information technology.

Hostile Negotiation Hostile Negotiation

Plow left as soon every bit you reach the second floor, and once more find comprehend. At that place's a first aid kit on the wall upwards ahead should yous require it. Accept out anyone in your way, and then go on to the summit floor where Roman is beingness held by his kidnapper.

Hostile Negotiation Hostile Negotiation

Yous'll know when you have reached the top flooring because the pointer on the green radar blip will disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk-bound. You lot need to utilise gratis-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, but exist careful not to burn down at Roman. Once you have successfully freed Roman, follow him out of the warehouse and accept him dorsum to the safehouse in Bohan. The mission ends with a lecture from Niko nearly Roman'due south gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. Yous tin at present save your game in that location.

U.Fifty.P.C. want Niko to observe someone, and he'll need access to a police computer in order to do and then. Niko is informed that in return for doing these jobs, U.Fifty.P.C. "may or may not" help Niko await for the person that betrayed him many years ago.

TXT Your contact sends you a text message containing a photo of the target. You'll need to upload this photo to the police reckoner in guild to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police auto and access the on-lath computer. The easiest mode to become a police car is to dial 911 on the cellphone, and and then steal the car once the cops get in. Lose your wanted level once you accept the car, and and so finish and access the figurer. Select 'Search Constabulary Records' followed past 'Search by Photo', and then upload the photograph of the target sent to you by the contact. His name is Adam Dimayev, and he's wanted for financing terrorist activity. Mark Dimayev'due south hangout on the radar, so go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around 10 people, and your contact states that you must eliminate all of them. Get-go on the upper level of the hangout (Yorktown Avenue) earlier dealing with the guards on the lower level (Valley Forge Avenue). There is no time limit, so you lot can take as long as yous like to eliminate all of them. You can take them out systematically 1-by-one (using comprehend behind the various objects in the surroundings) or you lot tin just launch grenades and take them out several at a time. If you demand wellness at whatsoever time, go to Yorktown Artery where there are no attackers present and dial 911 for paramedics. The paramedics will then arrive and give you health, just simply at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a job well washed, and says yous are 1 pace closer to finding the man you are later on.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Grab a vehicle and go to the Culture Plaza. A helicopter is seen leaving from the helipad, and every bit per the instructions, you must follow it to its destination earlier attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter land, and so movement in and accept it.

Dust Off Dust Off

When you drive in towards the helicopter, there are 3 guards upward ahead, and so bulldoze at total speed and take out as many equally you can by merely running them over. So get out of the vehicle, have cover and eliminate any remaining guards.

Dust Off Dust Off

Make it the chopper and fly to the dropoff point on the south side of the drome. Land at the location indicated past the yellow blip on the radar, and and so a cutscene will show two FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "take the chopper" and "volition get it back to you" shortly. Apparently you're going to utilise the chopper later to eliminate the guy they are after.

Dust Off Dust Off

Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to expose him unless Niko does some piece of work for him. Some guy is blackmailing McReary, only he doesn't know who it is. He has arranged to do an substitution with McReary past the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis will send a text message containing the phone number of the blackmailer, and you lot must call this number and look out for a person answering their telephone, then that you know which person to kill. Keep talking to the blackmailer until you lot identify him.

Call and Collect Call and Collect

Kill the blackmailer one time y'all accept identified him, collect the storage device for Francis, and then lose your 2-star wanted level. Once that is washed, have the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.L.P.C. telephone call to say that "the chopper is set" and that yous must use it with Little Jacob to have out the target.

Meet Fiddling Jacob at the salvage chiliad off Grummer Route and get into the chopper. The target is in another chopper, flying effectually Freedom City, and you'll need to follow him and wait for an opportunity to accept information technology down. U.L.P.C. don't want whatsoever civilian casualties, so you'll have to await until the target is flying over the water before firing a shot at information technology.

Paper Trail Paper Trail

In one case you achieve the h2o beyond the Banker Bridge, get close to the chopper and stay level with it on the right hand side so that Petty Jacob can go a adept shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downwards, have Jacob dorsum to the helipad at Spousal relationship Bulldoze East to consummate the mission. Niko calls U.L.P.C. later on to ostend that the hit was carried out successful. The contact acknowledges your work, and agrees to call yous when/if he finds whatever information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you lot some work. Y'all can accept missions from Packie by following the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to go ane-on-one with him by arranging a job interview. Yous'll demand to look nice for the interview. McReary will email you more details soon, so head over to an internet buffet after the cutscene.

Final Interview Final Interview

Access 1 of the computer terminals at the cyberspace cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to admission their website. And so go to the "Careers" page and submit your resume. Niko calls Francis after you lot exit the cafe to confirm that the application has been sent. You now need to await on a call from GLS. You tin can impale time past doing other missions and activities, or you can accelerate time past six hours past saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will telephone call to arrange an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - you need to exist at the lawyers' office by 12:00 the following day. Now head over to Perseus and purchase yourself some new apparel. You lot'll need a suit, a necktie and some squeamish shoes for the interview.

Final Interview Final Interview

Once you have everything you demand, head over to the lawyers' office (indicated by the tie icon on the radar) and walk into the yellow marker to begin. Go and talk to the receptionist, and then follow her to Mr. Goldberg'southward office. The interview volition begin, and a few seconds later yous volition accept control over Niko. Stand up upwardly when you lot are set to kill Goldberg, kill him and then retrieve the files from his desk. The receptionist triggers the warning, and you now accept a two-star wanted level. Nail ane of the windows in the function, jump outside and get rid of the cops. Take the files dorsum to McReary one time you lot're done.

McReary wants Niko to take down a drug dealer (called Clarence) in East The netherlands for $2000, but Niko demands $5000 instead. McReary says it would take too long for him to collect all the bear witness confronting Clarence, so he wants to save himself some piece of work by getting Niko to perform a hit.

Holland Nights Holland Nights

Caput over to the projects in Eastward Kingdom of the netherlands, and ensure that you have plenty of health and ammo before beginning. McReary recommends getting to the second flooring before y'all begin shooting anyone, but y'all can do it in any fashion you like. Once you attain the third floor, in that location are gunmen taking comprehend up ahead, and a starting time aid kit on the wall to your correct. Take them out, and a third gunman volition come downwards the stairs behind yous, so watch out. Remain cautious every bit you approach the roof - there are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and you will have a choice to make - you can either execute him or decide to allow him live. Walk away if you wish to spare his life, y'all'll meet him afterward if this is your choice.

Holland Nights Holland Nights

If y'all want to kill Clarence and yous wish to avoid any unecessary shootouts, go back onto the route before entering the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the second flooring. Kill Clarence, and evade the two-star wanted level to complete the mission. If y'all don't get the shot right the first fourth dimension, Clarence volition abscond and you will take to enter the projects and exercise things the hard way.

Holland Nights Holland Nights

If you lot spared Clarence's life, or if you decided to kill him the hard fashion, a ii-star wanted level is gained and law surround the projects. Most of them will occupy the west half of the complex (which is the bit y'all are currently at) so head over to the east section and get down the stairs that fashion. Plow left when yous accomplish the lesser, and then left again. Use the gate to get out, so notice a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was simply the boss of the organization, and now his primary lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for yous in a automobile across town.

Lure Lure

Get in the car and then head to the dealer's flat off Denver Avenue. Go to the rooftop of the building opposite the dealer'south apartment, and dial his telephone number (545-555-0122) to lure him to the window.

Culling ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get up to notice out why his TV stopped working).
  2. Shoot the television set screen inside the dealer's business firm (you won't have much time to shoot him if you choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and and so leave the edifice to complete the mission.

Lure Lure

Packie introduces you to his female parent and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay abroad from her. Later on the cutscene, get in a auto with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get upward on the roof of the warehouse then you tin can become a clear view of the deal that'due south going down with the triads. Climb onto the objects, jump onto the ledge, shimmy beyond, and then climb onto the roof. A brusque cutscene will show a boat arriving with some boxes which Patrick wants to steal. His program is to wait until the dealers have loaded the boxes into the truck, and then steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find cover, and begin taking the dealers out. Molotovs or grenades would be useful at this betoken, as at that place are a lot of attackers. Packie will assist you (from the roof) and detract some of the attention. There are several dealers inside the warehouse, so be cautious when you approach information technology.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to get in, so have the truck to Ray Boccino's lockup in Westminster. Some more dealers will begin chasing and shooting at the truck one time y'all leave the warehouse, so drop a few grenades to get rid of them. Packie introduces you to Ray at the cease of the mission, and Ray agrees to telephone call you some fourth dimension with some piece of work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia after Ray tipped them off well-nigh a large payment they received. Find a 4-door automobile and drive to the waste material management plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to get into the depot, and waste whatever guards exterior. Grenades may be useful here, but exist certain to take comprehend at all times. Packie and the guys should exist able to handle a few of the guards, simply you'll need to bargain with almost of them. Follow the guys within once the guards have been taken out. There'south a first aid kit at the door should you demand any wellness.

Waste Not Want Knots Waste Not Want Knots

Find cover as soon as you enter the building, and once more choice off each of the guards one at a fourth dimension. Get for the guard whose up in the role before going for the others. When you are set up, keep towards the part at the pinnacle of the stairs where the cash is stored. Watch out for more than guards.

Waste Not Want Knots Waste Not Want Knots

One time you lot take collected the cash, more guards will enter the edifice and brainstorm firing. Clear the ones nearest the get out and then make an escape - go out Packie's friends to bargain with the rest. Run across Packie exterior and then swim towards the boat. Expect for Packie to get on, and take him to the pier beyond the East Civic Span to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you lot tin exercise him a favour past taking his sister Kate on a date. The McReary brothers are concerned almost her because she hasn't been out in a long time. Give her a telephone call.

Phone Ray Boccino calls and invites you to encounter him at Drusilla's in Little Italy (Algonquin) for some work.

TXT Packie and his brothers have a big task planned, but you'll need a suit and tie first from Perseus in Algonquin offset. You need this in social club to commencement the mission "Three Leaf Clover".

Packie introduces you lot to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is beingness involved in family business. After the cutscene, find a four-door auto and take your partners to the bank in Algonquin. Packie explains the plan on the manner there - each person is going to accept out a security guard each when they become in, and and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the state of affairs is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot past i of the civilians. After the cutscene, become downwardly to the vault and go the money. The cops get aware of the robbery, and shortly the entire building is surrounded by LCPD and North.O.O.S.Eastward. officers. Make your style out of the building and accept cover behind a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - so follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to take out the cops upwardly ahead. All the N.O.O.S.Due east. officers must be eliminated earlier Packie and Derrick tin proceed. Once they do, follow them, and once more clear the path.

Three Leaf Clover Three Leaf Clover

When you attain Chinatown, lookout out for the cops who are situated on the fire escapes in a higher place you. Once again, clear the path for Packie and Derrick, and and then follow them down the alley. More police make it in a chopper, so Packie decides to use the subway as an escape route. Follow Packie and Derrick into the subway, and kill the two police officers immediately to your right as you enter. Use the pillars as cover when y'all reach the surface area with the ticket machines, and accept out anyone who is in your mode.

Three Leaf Clover Three Leaf Clover

There is a beginning aid kit attached to one of the pillars, so grab information technology if you need health. Follow Packie and Derrick down to the platform, and utilize the 3rd (last) pillar as cover. Throw some grenades beyond to the other side to accept out the attackers, and then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

In one case you reach street level, find a four-door auto and become in it with Packie and Derrick. You'll need to cantankerous the Algonquin Bridge to get back to Packie's place in Dukes, but police have blocked it off, so it is recommended that you lose your wanted level before attempting to cross the bridge. Use alleys and pocket-size roads when trying to escape from the cops - yous'll lose them much easier that style. Take Packie and Derrick dorsum to Middleton Lane to complete the mission, and enjoy your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business organisation opportunity that he needs your help with. Follow the "GGrand" icon on the radar to take missions from him.

Phone Packie wants y'all to do some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. You can find Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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